Bug 39077

Summary: Map RGBA4/RGB5_A1 to RGBA and RGB565 to RGB in RenderbufferStorage
Product: WebKit Reporter: Zhenyao Mo <zmo>
Component: WebGLAssignee: Zhenyao Mo <zmo>
Status: RESOLVED FIXED    
Severity: Normal CC: cmarrin, commit-queue, kbr, oliver
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: PC   
OS: OS X 10.5   
Attachments:
Description Flags
patch
none
revised patch none

Zhenyao Mo
Reported 2010-05-13 11:05:13 PDT
The three supported internal color formats RGBA4/RGB5_A1/RGB565 may not be supported by Desktop OpenGL. We need to map them to general RGBA and RGB.
Attachments
patch (6.98 KB, patch)
2010-05-13 14:16 PDT, Zhenyao Mo
no flags
revised patch (6.77 KB, patch)
2010-05-17 18:01 PDT, Zhenyao Mo
no flags
Zhenyao Mo
Comment 1 2010-05-13 14:16:00 PDT
Created attachment 56021 [details] patch The same mapping is also added to command buffer implementation in Google Chrome.
Kenneth Russell
Comment 2 2010-05-13 18:46:24 PDT
Comment on attachment 56021 [details] patch Should we do a similar reverse mapping for getRenderbufferParameter(RENDERBUFFER_INTERNAL_FORMAT) so we don't return enums that are undefined or illegal in the WebGL spec?
Zhenyao Mo
Comment 3 2010-05-14 15:55:06 PDT
(In reply to comment #2) > (From update of attachment 56021 [details]) > Should we do a similar reverse mapping for getRenderbufferParameter(RENDERBUFFER_INTERNAL_FORMAT) so we don't return enums that are undefined or illegal in the WebGL spec? I just checked and realized the code for reverse mapping is already in place (see WebGLRenderingContext::getRenderbufferParameter and WebGLRenderingContext::renderbufferStorage). It's added through this patch: https://bugs.webkit.org/show_bug.cgi?id=35611
Kenneth Russell
Comment 4 2010-05-14 18:02:53 PDT
(In reply to comment #3) > (In reply to comment #2) > > (From update of attachment 56021 [details] [details]) > > Should we do a similar reverse mapping for getRenderbufferParameter(RENDERBUFFER_INTERNAL_FORMAT) so we don't return enums that are undefined or illegal in the WebGL spec? > > I just checked and realized the code for reverse mapping is already in place (see WebGLRenderingContext::getRenderbufferParameter and WebGLRenderingContext::renderbufferStorage). > > It's added through this patch: https://bugs.webkit.org/show_bug.cgi?id=35611 Right, I'd forgotten all about that. Looks good to me.
Eric Seidel (no email)
Comment 5 2010-05-17 15:49:24 PDT
Comment on attachment 56021 [details] patch Why so much copy/paste code in the layout test?
Zhenyao Mo
Comment 6 2010-05-17 18:01:19 PDT
Created attachment 56298 [details] revised patch Reduced the code duplication in the test (responding to Eric Seidel's comment).
Dimitri Glazkov (Google)
Comment 7 2010-05-17 18:42:20 PDT
Comment on attachment 56298 [details] revised patch rs=me.
WebKit Commit Bot
Comment 8 2010-05-20 18:06:46 PDT
Comment on attachment 56298 [details] revised patch Clearing flags on attachment: 56298 Committed r59888: <http://trac.webkit.org/changeset/59888>
WebKit Commit Bot
Comment 9 2010-05-20 18:06:51 PDT
All reviewed patches have been landed. Closing bug.
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