Summary: | Fix layering violations in GraphicsContext3D | ||||||||
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Product: | WebKit | Reporter: | Oliver Hunt <oliver> | ||||||
Component: | Layout and Rendering | Assignee: | Oliver Hunt <oliver> | ||||||
Status: | RESOLVED FIXED | ||||||||
Severity: | Normal | CC: | ahmad.saleem792, cmarrin | ||||||
Priority: | P2 | ||||||||
Version: | 528+ (Nightly build) | ||||||||
Hardware: | PC | ||||||||
OS: | OS X 10.5 | ||||||||
Attachments: |
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Description
Oliver Hunt
2009-10-31 20:36:42 PDT
Created attachment 42266 [details]
Remove canvas and image element uses from CanvasRenderingContext3D
Created attachment 42267 [details]
Remove canvas and image element uses from CanvasRenderingContext3D
Comment on attachment 42267 [details] Remove canvas and image element uses from CanvasRenderingContext3D > + CachedImage* cachedImage = image->cachedImage(); > + if (!cachedImage) > + return; > + m_context->texSubImage2D(target, level, xoffset, yoffset, width, height, cachedImage->image(), flipY, premultiplyAlpha); > cleanupAfterGraphicsCall(false); All the other cases you put a blank line after the early return. r=me https://github.com/WebKit/WebKit/commit/966e02e441e1039e708cb9bb54e6c4c11cd7badd and checking by bug number and commit id ‘50394' seems to indicate that it was not backed out. Marking ‘RESOLVED FIXED’. |