Bug 265694

Summary: [WebGPU] Unicode characters not handled correctly in WGSL source
Product: WebKit Reporter: Mike Wyrzykowski <mwyrzykowski>
Component: WebGPUAssignee: Nobody <webkit-unassigned>
Status: NEW    
Severity: Normal CC: webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Mike Wyrzykowski
Reported 2023-12-01 13:37:43 PST
Below WGSL shader generates an error: 1 error generated while compiling the shader: 2:16: Expected a (, but got a Invalid @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); } @fragment fn séquençage() -> @location(0) vec4<f32> { return vec4<f32>(0.0, 1.0, 0.0, 1.0); }
Attachments
Radar WebKit Bug Importer
Comment 2 2023-12-01 13:39:30 PST
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