Bug 248339
| Summary: | Babylon.js Shadows are incorrect on iOS with WebGL via Metal | ||||||||||
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| Product: | WebKit | Reporter: | dizel3d <dizel3d> | ||||||||
| Component: | ANGLE | Assignee: | Nobody <webkit-unassigned> | ||||||||
| Status: | NEW | ||||||||||
| Severity: | Normal | CC: | dino, djg, kbr, kkinnunen, kpiddington, webkit-bug-importer | ||||||||
| Priority: | P2 | Keywords: | InRadar | ||||||||
| Version: | Safari 16 | ||||||||||
| Hardware: | iPhone / iPad | ||||||||||
| OS: | iOS 16 | ||||||||||
| URL: | https://forum.babylonjs.com/t/pcf-looks-bad-on-ios/35988 | ||||||||||
| Attachments: |
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2022-11-25 02:50 PST, dizel3d
2022-11-25 02:54 PST, dizel3d
2022-11-25 03:06 PST, dizel3d