Summary: | Fix localToAbsolute() and absoluteToLocal() to map points through 3d transforms | ||||||
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Product: | WebKit | Reporter: | Simon Fraser (smfr) <simon.fraser> | ||||
Component: | Layout and Rendering | Assignee: | Simon Fraser (smfr) <simon.fraser> | ||||
Status: | RESOLVED FIXED | ||||||
Severity: | Normal | CC: | cmarrin, dino, hyatt | ||||
Priority: | P2 | ||||||
Version: | 528+ (Nightly build) | ||||||
Hardware: | Mac | ||||||
OS: | OS X 10.5 | ||||||
Bug Depends on: | |||||||
Bug Blocks: | 23359 | ||||||
Attachments: |
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Description
Simon Fraser (smfr)
2009-02-24 14:33:44 PST
Created attachment 27943 [details] Patch, changelog I have extensive test cases, but I can't land them until bug 23943 is landed, and/or we fix hit testing for 3d. So they will come later. Comment on attachment 27943 [details]
Patch, changelog
Put TransformState in its own file and don't worry about it being a nested RenderObject struct. Everything else looks fine to me.
r=me
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