Bug 236910

Summary: [WebGPU] Tracer bullet part 10: Implement setLabel() and Metal accessors
Product: WebKit Reporter: Myles C. Maxfield <mmaxfield>
Component: WebGPUAssignee: Myles C. Maxfield <mmaxfield>
Status: RESOLVED FIXED    
Severity: Normal CC: dino, rmorisset, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 236879    
Attachments:
Description Flags
Patch dino: review+

Myles C. Maxfield
Reported 2022-02-19 21:39:28 PST
By adding a few various trivial functions in classes that need them, this patch completely finishes the implementation of CommandBuffer, QuerySet, RenderBundle, Sampler, and TextureView classes (other than their creation functions).
Attachments
Patch (16.73 KB, patch)
2022-02-19 21:41 PST, Myles C. Maxfield
dino: review+
Myles C. Maxfield
Comment 1 2022-02-19 21:41:10 PST
Dean Jackson
Comment 2 2022-02-21 09:35:48 PST
Comment on attachment 452678 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=452678&action=review > Source/WebGPU/WebGPU/RenderPassEncoder.mm:178 > + m_renderCommandEncoder.label = [NSString stringWithCString:label encoding:NSUTF8StringEncoding]; Do you ever want to ASSERT that m_renderCommandEncoder etc exist?
Myles C. Maxfield
Comment 3 2022-02-21 13:31:08 PST
Comment on attachment 452678 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=452678&action=review >> Source/WebGPU/WebGPU/RenderPassEncoder.mm:178 >> + m_renderCommandEncoder.label = [NSString stringWithCString:label encoding:NSUTF8StringEncoding]; > > Do you ever want to ASSERT that m_renderCommandEncoder etc exist? Yep! It's done in the creation routines. And rather than ASSERT()ing, it instead just doesn't create the WebGPU wrapper object.
Myles C. Maxfield
Comment 4 2022-02-21 13:32:51 PST
Radar WebKit Bug Importer
Comment 5 2022-02-21 13:33:31 PST
Note You need to log in before you can comment on or make changes to this bug.