Bug 231757

Summary: inspector/canvas/updateShader-webgl.html is a flaky failure
Product: WebKit Reporter: Eric Hutchison <ehutchison>
Component: CanvasAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal CC: dino, ehutchison, kkinnunen, sabouhallawa, webkit-bot-watchers-bugzilla, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   

Description Eric Hutchison 2021-10-14 12:15:25 PDT
inspector/canvas/updateShader-webgl.html

is a flaky failure on BigSur.

History: https://results.webkit.org/?suite=layout-tests&test=inspector%2Fcanvas%2FupdateShader-webgl.html&platform=mac

Build: https://build.webkit.org/#/builders/70/builds/5877

Results: https://build.webkit.org/results/Apple-BigSur-Release-WK2-Tests/r284163%20(5877)/results.html

Diff: 
--- /Volumes/Data/worker/bigsur-release-tests-wk2/build/layout-test-results/inspector/canvas/updateShader-webgl-expected.txt
+++ /Volumes/Data/worker/bigsur-release-tests-wk2/build/layout-test-results/inspector/canvas/updateShader-webgl-actual.txt
@@ -5,13 +5,14 @@
 
 == Running test suite: Canvas.updateShader.WebGL
 -- Running test case: Canvas.updateShader.WebGL.Vertex.Valid
+!! TIMEOUT: took longer than 10000ms
+
+-- Running test case: Canvas.updateShader.WebGL.Fragment.Valid
 
     void main(void) {
         gl_Position = vec4(1, 2, 3, 4);
     }
 
-
--- Running test case: Canvas.updateShader.WebGL.Fragment.Valid
 
     precision mediump float;
 

Unable to reproduce the failure locally on ToT.
Comment 1 Radar WebKit Bug Importer 2021-10-14 12:15:53 PDT
<rdar://problem/84268328>
Comment 2 Eric Hutchison 2021-10-14 12:26:58 PDT
Updated test expectations at https://trac.webkit.org/changeset/284189/webkit
Comment 3 Kimmo Kinnunen 2022-08-23 08:33:15 PDT
Does not seem to be specific to Big Sur:
https://build.webkit.org/#/builders/372/builds/4692