Summary: | REGRESSION: Camera feed does not render on 8th Wall WebAR experiences | ||
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Product: | WebKit | Reporter: | Joel Udwin <joel> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED DUPLICATE | ||
Severity: | Critical | CC: | connell, dino, kbr, kkinnunen, rigel, tony |
Priority: | P2 | ||
Version: | Other | ||
Hardware: | iPhone / iPad | ||
OS: | Other | ||
See Also: | https://bugs.webkit.org/show_bug.cgi?id=230617 |
Description
Joel Udwin
2021-09-21 17:39:04 PDT
I can confirm that we see this here too. Also running in production across many sites and businesses large and small! We're seeing a blue screen in place of the camera feed. We're using getUserMedia(...), a <video> element, and gl.texImage2D to get the camera feed as a WebGL texture. As per Joel's comment, everything is working great in iOS 15.0, but the iOS 15.1 Beta 1 shows the issue. Example: https://web.zappar.com Once Launch is tapped and permissions are granted, the camera feed should be visible. Happy to also provide any more info or testing - it's a super critical one for us this! After some further digging, I've filed a separate bug for this inside the WebGL component: https://bugs.webkit.org/show_bug.cgi?id=230617 I've popped a minimal test case in there and it has a more specific title so hopefully will be surfaced to the right team members :-) Tracking in the more specific bug. *** This bug has been marked as a duplicate of bug 230617 *** |