| Summary: | webgl/1.0.x/conformance/rendering/clipping-wide-points.html fails on macOS Catalina OpenGL | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW --- | ||
| Severity: | Normal | CC: | dino, gman, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | WebKit Local Build | ||
| Hardware: | Mac (Intel) | ||
| OS: | macOS 10.15 | ||
| Bug Depends on: | |||
| Bug Blocks: | 222812 | ||
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Description
Kimmo Kinnunen
2021-09-06 04:33:38 PDT
This isn't surprising - AMD's OpenGL driver behaved differently than all others in that it clipped wide points once their centroid moved off-screen. Hopefully ANGLE's Metal backend has resolved this longstanding behavioral problem and conformance test failure. |