Bug 229949

Summary: webgl/2.0.y/deqp/functional/gles3/occlusionquery_strict.html fails on Intel+AMD Metal
Product: WebKit Reporter: Kimmo Kinnunen <kkinnunen>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: NEW ---    
Severity: Normal CC: dino, kbr, kkinnunen, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Local Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 222812    

Description Kimmo Kinnunen 2021-09-06 02:24:12 PDT
This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../../resources/webgl_test_files/deqp/functional/gles3/occlusionquery_strict.html?webglVersion=2

[ 1: FAIL ] occlusion_query.scissor: Occlusion query result: Target invisible. Framebuffer read result: Target visible
[ 2: FAIL ] occlusion_query.depth_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 3: FAIL ] occlusion_query.depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 4: FAIL ] occlusion_query.stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 5: FAIL ] occlusion_query.stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 6: FAIL ] occlusion_query.scissor_depth_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 7: FAIL ] occlusion_query.scissor_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 8: FAIL ] occlusion_query.scissor_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 9: FAIL ] occlusion_query.scissor_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 10: FAIL ] occlusion_query.depth_write_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 11: FAIL ] occlusion_query.depth_write_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 12: FAIL ] occlusion_query.depth_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 13: FAIL ] occlusion_query.depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 14: FAIL ] occlusion_query.depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 15: PASS ] occlusion_query.stencil_write_stencil_clear: Passed
[ 16: FAIL ] occlusion_query.scissor_depth_write_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 17: PASS ] occlusion_query.scissor_depth_write_stencil_write: Passed
[ 18: FAIL ] occlusion_query.scissor_depth_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 19: FAIL ] occlusion_query.scissor_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 20: FAIL ] occlusion_query.scissor_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 21: FAIL ] occlusion_query.scissor_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 22: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 23: FAIL ] occlusion_query.depth_write_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 24: FAIL ] occlusion_query.depth_write_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 25: FAIL ] occlusion_query.depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 26: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 27: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 28: FAIL ] occlusion_query.scissor_depth_write_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 29: FAIL ] occlusion_query.scissor_depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 30: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 31: FAIL ] occlusion_query.all_occluders: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 32: PASS ] occlusion_query.all_occluders: successfullyParsed is true
[ FAIL ] 29 failures reported
Comment 1 Radar WebKit Bug Importer 2021-09-13 02:25:20 PDT
<rdar://problem/83045901>