Bug 229949 - webgl/2.0.y/deqp/functional/gles3/occlusionquery_strict.html fails on Intel+AMD Metal
Summary: webgl/2.0.y/deqp/functional/gles3/occlusionquery_strict.html fails on Intel+A...
Status: NEW
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: WebKit Local Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords: InRadar
Depends on:
Blocks: webgl2conformance
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Reported: 2021-09-06 02:24 PDT by Kimmo Kinnunen
Modified: 2021-09-13 02:25 PDT (History)
4 users (show)

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Description Kimmo Kinnunen 2021-09-06 02:24:12 PDT
This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../../resources/webgl_test_files/deqp/functional/gles3/occlusionquery_strict.html?webglVersion=2

[ 1: FAIL ] occlusion_query.scissor: Occlusion query result: Target invisible. Framebuffer read result: Target visible
[ 2: FAIL ] occlusion_query.depth_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 3: FAIL ] occlusion_query.depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 4: FAIL ] occlusion_query.stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 5: FAIL ] occlusion_query.stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 6: FAIL ] occlusion_query.scissor_depth_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 7: FAIL ] occlusion_query.scissor_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 8: FAIL ] occlusion_query.scissor_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 9: FAIL ] occlusion_query.scissor_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 10: FAIL ] occlusion_query.depth_write_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 11: FAIL ] occlusion_query.depth_write_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 12: FAIL ] occlusion_query.depth_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 13: FAIL ] occlusion_query.depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 14: FAIL ] occlusion_query.depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 15: PASS ] occlusion_query.stencil_write_stencil_clear: Passed
[ 16: FAIL ] occlusion_query.scissor_depth_write_depth_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 17: PASS ] occlusion_query.scissor_depth_write_stencil_write: Passed
[ 18: FAIL ] occlusion_query.scissor_depth_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 19: FAIL ] occlusion_query.scissor_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 20: FAIL ] occlusion_query.scissor_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 21: FAIL ] occlusion_query.scissor_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 22: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 23: FAIL ] occlusion_query.depth_write_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 24: FAIL ] occlusion_query.depth_write_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 25: FAIL ] occlusion_query.depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 26: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_write: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 27: FAIL ] occlusion_query.scissor_depth_write_depth_clear_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 28: FAIL ] occlusion_query.scissor_depth_write_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 29: FAIL ] occlusion_query.scissor_depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 30: FAIL ] occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 31: FAIL ] occlusion_query.all_occluders: Occlusion query result: Target visible. Framebuffer read result: Target invisible
[ 32: PASS ] occlusion_query.all_occluders: successfullyParsed is true
[ FAIL ] 29 failures reported
Comment 1 Radar WebKit Bug Importer 2021-09-13 02:25:20 PDT
<rdar://problem/83045901>