Summary: | WebGL shader link error in iOS 15 beta: "Internal error compiling shader with Metal backend" | ||||||||
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Product: | WebKit | Reporter: | Mike Turitzin <mturitzin> | ||||||
Component: | WebGL | Assignee: | Kyle Piddington <kpiddington> | ||||||
Status: | RESOLVED FIXED | ||||||||
Severity: | Normal | CC: | dino, ews-watchlist, kbr, kkinnunen, kondapallykalyan, kpiddington, webkit-bug-importer | ||||||
Priority: | P2 | Keywords: | InRadar | ||||||
Version: | Safari Technology Preview | ||||||||
Hardware: | iPhone / iPad | ||||||||
OS: | Other | ||||||||
See Also: | https://bugs.webkit.org/show_bug.cgi?id=229050 | ||||||||
Attachments: |
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Description
Mike Turitzin
2021-07-06 15:01:26 PDT
Created attachment 432985 [details]
Patch
Note that there are important steps to take when updating ANGLE. See https://trac.webkit.org/wiki/UpdatingANGLE Comment on attachment 432985 [details]
Patch
Can we include a test?
Created attachment 433058 [details]
Patch for landing
Committed r279656 (239469@main): <https://commits.webkit.org/239469@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 433058 [details]. Note: filed https://github.com/KhronosGroup/WebGL/issues/3299 about upstreaming this test case to the WebGL conformance suite. |