| Summary: | webgl/1.0.4/conformance/rendering/texture-switch-performance.html fails | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW --- | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Other | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 222812 | ||
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Description
Kimmo Kinnunen
2021-03-16 23:39:22 PDT
*** Bug 223341 has been marked as a duplicate of this bug. *** https://www.khronos.org/registry/webgl/sdk/tests/conformance/rendering/texture-switch-performance.html?webglVersion=1&quiet=0&quick=1 Ensures that switching the texture referenced by a sampler uniform performs reasonably well. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". FAIL Texture switching significantly hurt performance - achieved 98 frames in 2.417 seconds (0.80 times baseline performance) PASS successfullyParsed is true TEST COMPLETE At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56 |