| Summary: | webgl/1.0.4/conformance/glsl/misc/shaders-with-name-conflicts.html fails | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED CONFIGURATION CHANGED | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Other | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 222812 | ||
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Description
Kimmo Kinnunen
2021-03-16 23:35:40 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/shaders-with-name-conflicts.html?webglVersion=1&quiet=0&quick=1 test: using the same name for a vertex shader attribute and fragment shader uniform should succeed test vertex shader test vertex shader translated for driver test fragment shader test fragment shader translated for driver FAIL [unexpected link status] (expected: true) using the same name for a vertex shader attribute and fragment shader uniform should succeed PASS successfullyParsed is true TEST COMPLETE *** Bug 223336 has been marked as a duplicate of this bug. *** At least macOS 11.3, iMacPro1,1, Radeon Pro Vega 56 fixed by some of the angle rolls |