Bug 211055

Summary: Temporarily skip GL_DEPTH_COMPONENT32_OES requirement for depth textures on iOS
Product: WebKit Reporter: Dean Jackson <dino>
Component: ANGLEAssignee: Dean Jackson <dino>
Status: RESOLVED FIXED    
Severity: Normal CC: cdumez, darin, dino, esprehn+autocc, ews-watchlist, graouts, gyuyoung.kim, kbr, kondapallykalyan, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 207858    
Attachments:
Description Flags
Patch darin: review+

Dean Jackson
Reported 2020-04-26 15:17:22 PDT
ANGLE requires that GL_DEPTH_COMPONENT32_OES be supported in order to expose depth texture extensions. This format is not supported on iOS. Temporarily relax this restriction while investigating other WebGL failures.
Attachments
Patch (45.64 KB, patch)
2020-04-26 17:05 PDT, Dean Jackson
darin: review+
Radar WebKit Bug Importer
Comment 1 2020-04-26 15:17:32 PDT
Dean Jackson
Comment 2 2020-04-26 17:05:47 PDT
EWS Watchlist
Comment 3 2020-04-26 17:06:55 PDT
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE
Kenneth Russell
Comment 4 2020-04-26 23:40:44 PDT
LGTM to ifdef this out in ANGLE. Let's investigate the other failures.
Dean Jackson
Comment 5 2020-04-27 13:25:00 PDT
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