Bug 195442
| Summary: | [ANGLE] Remove DirectX 9 Backend | ||
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| Product: | WebKit | Reporter: | Don Olmstead <don.olmstead> |
| Component: | ANGLE | Assignee: | Nobody <webkit-unassigned> |
| Status: | NEW | ||
| Severity: | Normal | CC: | dino, kkinnunen |
| Priority: | P2 | ||
| Version: | WebKit Nightly Build | ||
| Hardware: | Unspecified | ||
| OS: | Windows 10 | ||
Don Olmstead
Currently we're building ANGLE with ANGLE_ENABLE_D3D9. By default its ANGLE_DEFAULT_D3D11=1. DirectX 11 has been available since Windows 7 so I think we can just stop compiling DirectX 9 support.
I know Brent has also been interested in using Direct2D elsewhere and it sounds like that will play better with DirectX 11 anyways.
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Kimmo Kinnunen
Don, what's the status on this?