Bug 178953

Summary: [WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Product: WebKit Reporter: Jer Noble <jer.noble>
Component: New BugsAssignee: Jer Noble <jer.noble>
Status: RESOLVED FIXED    
Severity: Normal CC: commit-queue, dino, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch
none
Patch for landing none

Description Jer Noble 2017-10-27 14:24:46 PDT
[WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Comment 1 Jer Noble 2017-10-27 14:32:43 PDT
Created attachment 325199 [details]
Patch
Comment 2 Jer Noble 2017-10-27 14:38:27 PDT
Created attachment 325200 [details]
Patch for landing
Comment 3 Radar WebKit Bug Importer 2017-10-27 14:43:22 PDT
<rdar://problem/35229056>
Comment 4 WebKit Commit Bot 2017-10-30 15:44:00 PDT
Comment on attachment 325200 [details]
Patch for landing

Clearing flags on attachment: 325200

Committed r224207: <https://trac.webkit.org/changeset/224207>
Comment 5 WebKit Commit Bot 2017-10-30 15:44:02 PDT
All reviewed patches have been landed.  Closing bug.