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RESOLVED FIXED
178953
[WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
https://bugs.webkit.org/show_bug.cgi?id=178953
Summary
[WebGL] Optimization to skip painting if texture and source surface hasn't ch...
Jer Noble
Reported
2017-10-27 14:24:46 PDT
[WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Attachments
Patch
(9.85 KB, patch)
2017-10-27 14:32 PDT
,
Jer Noble
no flags
Details
Formatted Diff
Diff
Patch for landing
(9.85 KB, patch)
2017-10-27 14:38 PDT
,
Jer Noble
no flags
Details
Formatted Diff
Diff
Show Obsolete
(1)
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Add attachment
proposed patch, testcase, etc.
Jer Noble
Comment 1
2017-10-27 14:32:43 PDT
Created
attachment 325199
[details]
Patch
Jer Noble
Comment 2
2017-10-27 14:38:27 PDT
Created
attachment 325200
[details]
Patch for landing
Radar WebKit Bug Importer
Comment 3
2017-10-27 14:43:22 PDT
<
rdar://problem/35229056
>
WebKit Commit Bot
Comment 4
2017-10-30 15:44:00 PDT
Comment on
attachment 325200
[details]
Patch for landing Clearing flags on attachment: 325200 Committed
r224207
: <
https://trac.webkit.org/changeset/224207
>
WebKit Commit Bot
Comment 5
2017-10-30 15:44:02 PDT
All reviewed patches have been landed. Closing bug.
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