Bug 178953 - [WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Summary: [WebGL] Optimization to skip painting if texture and source surface hasn't ch...
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: New Bugs (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Jer Noble
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2017-10-27 14:24 PDT by Jer Noble
Modified: 2017-10-30 15:44 PDT (History)
3 users (show)

See Also:


Attachments
Patch (9.85 KB, patch)
2017-10-27 14:32 PDT, Jer Noble
no flags Details | Formatted Diff | Diff
Patch for landing (9.85 KB, patch)
2017-10-27 14:38 PDT, Jer Noble
no flags Details | Formatted Diff | Diff

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Description Jer Noble 2017-10-27 14:24:46 PDT
[WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Comment 1 Jer Noble 2017-10-27 14:32:43 PDT
Created attachment 325199 [details]
Patch
Comment 2 Jer Noble 2017-10-27 14:38:27 PDT
Created attachment 325200 [details]
Patch for landing
Comment 3 Radar WebKit Bug Importer 2017-10-27 14:43:22 PDT
<rdar://problem/35229056>
Comment 4 WebKit Commit Bot 2017-10-30 15:44:00 PDT
Comment on attachment 325200 [details]
Patch for landing

Clearing flags on attachment: 325200

Committed r224207: <https://trac.webkit.org/changeset/224207>
Comment 5 WebKit Commit Bot 2017-10-30 15:44:02 PDT
All reviewed patches have been landed.  Closing bug.