[WebGL] Optimization to skip painting if texture and source surface hasn't changed isn't working; re-optimize.
Created attachment 325199 [details] Patch
Created attachment 325200 [details] Patch for landing
<rdar://problem/35229056>
Comment on attachment 325200 [details] Patch for landing Clearing flags on attachment: 325200 Committed r224207: <https://trac.webkit.org/changeset/224207>
All reviewed patches have been landed. Closing bug.