Bug 163792

Summary: WebGL2RenderingContext.texSubImage3D() should use a union instead of overloading
Product: WebKit Reporter: Chris Dumez <cdumez>
Component: CanvasAssignee: Chris Dumez <cdumez>
Status: RESOLVED FIXED    
Severity: Normal CC: commit-queue, darin, dino, esprehn+autocc, graouts, gyuyoung.kim, kondapallykalyan, sam
Priority: P2    
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on: 163764    
Bug Blocks: 163791    
Attachments:
Description Flags
Patch none

Chris Dumez
Reported 2016-10-21 09:48:47 PDT
WebGL2RenderingContext.texSubImage3D() should use a union instead of overloading for - https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7 (for texSubImage3D) - https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14 (for TexImageSource) TexImageSource is defined as: typedef (ImageBitmap or ImageData or HTMLImageElement or HTMLCanvasElement or HTMLVideoElement) TexImageSource;
Attachments
Patch (7.52 KB, patch)
2016-10-21 09:50 PDT, Chris Dumez
no flags
Chris Dumez
Comment 1 2016-10-21 09:50:12 PDT
WebKit Commit Bot
Comment 2 2016-10-21 10:58:54 PDT
Comment on attachment 292358 [details] Patch Clearing flags on attachment: 292358 Committed r207685: <http://trac.webkit.org/changeset/207685>
WebKit Commit Bot
Comment 3 2016-10-21 10:58:59 PDT
All reviewed patches have been landed. Closing bug.
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