Bug 156050

Summary: [iOS WK2] Avoid creating tiles that are too large for rendering
Product: WebKit Reporter: Simon Fraser (smfr) <simon.fraser>
Component: New BugsAssignee: Simon Fraser (smfr) <simon.fraser>
Status: RESOLVED FIXED    
Severity: Normal CC: simon.fraser, thorton
Priority: P2    
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch
none
Patch darin: review+

Simon Fraser (smfr)
Reported 2016-03-30 17:54:44 PDT
[iOS WK2] Avoid creating tiles that are too large for rendering
Attachments
Patch (4.82 KB, patch)
2016-03-30 17:58 PDT, Simon Fraser (smfr)
no flags
Patch (4.88 KB, patch)
2016-03-30 18:31 PDT, Simon Fraser (smfr)
darin: review+
Simon Fraser (smfr)
Comment 1 2016-03-30 17:58:47 PDT
Simon Fraser (smfr)
Comment 2 2016-03-30 18:31:19 PDT
Darin Adler
Comment 3 2016-03-30 18:37:39 PDT
Comment on attachment 275253 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=275253&action=review > Source/WebCore/platform/graphics/ca/TileController.cpp:499 > + surfaceSizeLimit.scale(1 / m_deviceScaleFactor); Is this always going to be correct when devices have more than a single display with different device scale factors? > Source/WebCore/platform/graphics/ca/TileController.cpp:512 > + tileSize.setWidth(std::min(std::max<int>(ceilf(boundsWithoutMargin().width() * tileGrid().scale()), kDefaultTileSize), maxTileSize.height())); Surprised to see maxTileSize.height() here in a line that’s about width. Wouldn’t width() be right?
Simon Fraser (smfr)
Comment 4 2016-03-30 19:00:20 PDT
(In reply to comment #3) > Comment on attachment 275253 [details] > Patch > > View in context: > https://bugs.webkit.org/attachment.cgi?id=275253&action=review > > > Source/WebCore/platform/graphics/ca/TileController.cpp:499 > > + surfaceSizeLimit.scale(1 / m_deviceScaleFactor); > > Is this always going to be correct when devices have more than a single > display with different device scale factors? Yes, this is the m_deviceScaleFactor for the window that this TileController's view is (primarily) on. > > Source/WebCore/platform/graphics/ca/TileController.cpp:512 > > + tileSize.setWidth(std::min(std::max<int>(ceilf(boundsWithoutMargin().width() * tileGrid().scale()), kDefaultTileSize), maxTileSize.height())); > > Surprised to see maxTileSize.height() here in a line that’s about width. > Wouldn’t width() be right? Yes, thanks.
Simon Fraser (smfr)
Comment 5 2016-03-30 19:08:24 PDT
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