Bug 146559

Summary: [WinCairo][WebGL] Enable HLSL.
Product: WebKit Reporter: peavo
Component: ANGLEAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: achristensen, bfulgham, commit-queue, dino, kondapallykalyan, roger_fong
Priority: P2 Keywords: PlatformOnly
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch none

peavo
Reported 2015-07-02 13:54:33 PDT
Enabling High Level Shader Language seems to be needed for WebGL to work.
Attachments
Patch (5.56 KB, patch)
2015-07-02 13:58 PDT, peavo
no flags
peavo
Comment 1 2015-07-02 13:58:36 PDT
WebKit Commit Bot
Comment 2 2015-07-02 14:00:43 PDT
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE
Alex Christensen
Comment 3 2015-07-03 10:55:03 PDT
Comment on attachment 256032 [details] Patch I wondered why it wasn't working. Thanks for looking into this.
peavo
Comment 4 2015-07-03 11:05:52 PDT
(In reply to comment #3) > Comment on attachment 256032 [details] > Patch > > I wondered why it wasn't working. Thanks for looking into this. Thanks for reviewing! When not running from Visual Studio, it is also important to copy "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\D3Dcompiler_47.dll" to the same folder as WinLauncher.exe, or have it in the PATH. Otherwise ANGLE will fail to initialize.
WebKit Commit Bot
Comment 5 2015-07-03 11:46:42 PDT
Comment on attachment 256032 [details] Patch Clearing flags on attachment: 256032 Committed r186262: <http://trac.webkit.org/changeset/186262>
WebKit Commit Bot
Comment 6 2015-07-03 11:46:45 PDT
All reviewed patches have been landed. Closing bug.
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