Bug 146559

Summary: [WinCairo][WebGL] Enable HLSL.
Product: WebKit Reporter: peavo
Component: ANGLEAssignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: achristensen, bfulgham, commit-queue, dino, kondapallykalyan, roger_fong
Priority: P2 Keywords: PlatformOnly
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch none

Description peavo 2015-07-02 13:54:33 PDT
Enabling High Level Shader Language seems to be needed for WebGL to work.
Comment 1 peavo 2015-07-02 13:58:36 PDT
Created attachment 256032 [details]
Patch
Comment 2 WebKit Commit Bot 2015-07-02 14:00:43 PDT
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE
Comment 3 Alex Christensen 2015-07-03 10:55:03 PDT
Comment on attachment 256032 [details]
Patch

I wondered why it wasn't working.  Thanks for looking into this.
Comment 4 peavo 2015-07-03 11:05:52 PDT
(In reply to comment #3)
> Comment on attachment 256032 [details]
> Patch
> 
> I wondered why it wasn't working.  Thanks for looking into this.

Thanks for reviewing!

When not running from Visual Studio, it is also important to copy "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\D3Dcompiler_47.dll" to the same folder as WinLauncher.exe, or have it in the PATH. Otherwise ANGLE will fail to initialize.
Comment 5 WebKit Commit Bot 2015-07-03 11:46:42 PDT
Comment on attachment 256032 [details]
Patch

Clearing flags on attachment: 256032

Committed r186262: <http://trac.webkit.org/changeset/186262>
Comment 6 WebKit Commit Bot 2015-07-03 11:46:45 PDT
All reviewed patches have been landed.  Closing bug.