| Summary: | Fix a build break on EFL debug | ||||||
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| Product: | WebKit | Reporter: | Jinwoo Jeong <jw00.jeong> | ||||
| Component: | New Bugs | Assignee: | Nobody <webkit-unassigned> | ||||
| Status: | RESOLVED FIXED | ||||||
| Severity: | Normal | CC: | commit-queue, gyuyoung.kim, hyungwook.lee, ossy | ||||
| Priority: | P2 | ||||||
| Version: | 528+ (Nightly build) | ||||||
| Hardware: | All | ||||||
| OS: | All | ||||||
| Bug Depends on: | 143561 | ||||||
| Bug Blocks: | |||||||
| Attachments: |
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Description
Jinwoo Jeong
2015-05-05 18:56:03 PDT
Created attachment 252434 [details]
Patch
Comment on attachment 252434 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=252434&action=review > Source/WebKit2/Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp:-79 > - ASSERT(m_textureMapper->accelerationMode() == TextureMapper::OpenGLMode); I think we should keep this assert. If there is build break by code change, we need to support this assert under new code change. According to https://bugs.webkit.org/show_bug.cgi?id=143561, we only have OpenGL backend in TextureMapper. So I think we can remove unnecessary assert. Comment on attachment 252434 [details]
Patch
I missed that accelerationMode was removed, and we don't need to check it anymore. Because we begin to only support OpenGL mode. Thanks !
Comment on attachment 252434 [details] Patch Clearing flags on attachment: 252434 Committed r183910: <http://trac.webkit.org/changeset/183910> All reviewed patches have been landed. Closing bug. Ooops, I missed it, thanks for the fix. |