Summary: | WebGL Canvases are blurry when scaled up using CSS and -webkit-optimize-contrast | ||||||
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Product: | WebKit | Reporter: | Joseph Huckaby <jhuckaby> | ||||
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> | ||||
Status: | RESOLVED DUPLICATE | ||||||
Severity: | Normal | CC: | bowlofnoodles, dino, gman, jonlee, kkinnunen | ||||
Priority: | P2 | ||||||
Version: | 528+ (Nightly build) | ||||||
Hardware: | Mac (Intel) | ||||||
OS: | Unspecified | ||||||
Attachments: |
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Description
Joseph Huckaby
2014-11-02 10:35:36 PST
This bug is fixed in Chrome 41: https://code.google.com/p/chromium/issues/detail?id=429531 optimize-contrast is deprecated and is not part of the spec https://drafts.csswg.org/css-images-3/#the-image-rendering Maybe you want support for crisp-edges and/or pixelated https://bugs.webkit.org/show_bug.cgi?id=193895 Thanks for the report! Should be fixed when fixing bug 193895 *** This bug has been marked as a duplicate of bug 193895 *** |