Bug 128140

Summary: [wk2] iOS should use accelerated drawing by default, except in the simulator
Product: WebKit Reporter: Tim Horton <thorton>
Component: WebKit2Assignee: Tim Horton <thorton>
Status: RESOLVED FIXED    
Severity: Normal CC: sam, simon.fraser
Priority: P2 Keywords: InRadar
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
patch andersca: review+

Description Tim Horton 2014-02-03 16:28:38 PST
(the simulator doesn't have IOSurface.framework)
Comment 1 Tim Horton 2014-02-03 16:31:24 PST
<rdar://problem/15974171>
Comment 2 Tim Horton 2014-02-03 16:35:03 PST
Created attachment 223042 [details]
patch
Comment 3 Tim Horton 2014-02-03 16:42:10 PST
Comment on attachment 223042 [details]
patch

View in context: https://bugs.webkit.org/attachment.cgi?id=223042&action=review

> Source/WebKit2/ChangeLog:12
> +        Turn full-page accelerated drawing on for iOS, except the simulator which doesn't support it.
> +        Turn canvas accelerated drawing on for all platforms except the iOS simulator, for the same reason.
> +        The defaults remain the same for non-iOS platforms.

This behavior matches WebKit1.
Comment 4 Tim Horton 2014-02-06 18:25:58 PST
http://trac.webkit.org/changeset/163602