Bug 128140

Summary: [wk2] iOS should use accelerated drawing by default, except in the simulator
Product: WebKit Reporter: Tim Horton <thorton>
Component: WebKit2Assignee: Tim Horton <thorton>
Status: RESOLVED FIXED    
Severity: Normal CC: sam, simon.fraser
Priority: P2 Keywords: InRadar
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
patch andersca: review+

Tim Horton
Reported 2014-02-03 16:28:38 PST
(the simulator doesn't have IOSurface.framework)
Attachments
patch (2.64 KB, patch)
2014-02-03 16:35 PST, Tim Horton
andersca: review+
Tim Horton
Comment 1 2014-02-03 16:31:24 PST
Tim Horton
Comment 2 2014-02-03 16:35:03 PST
Tim Horton
Comment 3 2014-02-03 16:42:10 PST
Comment on attachment 223042 [details] patch View in context: https://bugs.webkit.org/attachment.cgi?id=223042&action=review > Source/WebKit2/ChangeLog:12 > + Turn full-page accelerated drawing on for iOS, except the simulator which doesn't support it. > + Turn canvas accelerated drawing on for all platforms except the iOS simulator, for the same reason. > + The defaults remain the same for non-iOS platforms. This behavior matches WebKit1.
Tim Horton
Comment 4 2014-02-06 18:25:58 PST
Note You need to log in before you can comment on or make changes to this bug.