| Summary: | r161638 broke the Windows build | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Csaba Osztrogonác <ossy> |
| Component: | Canvas | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED FIXED | ||
| Severity: | Blocker | CC: | bfulgham, dbates, ddkilzer, ossy, roger_fong |
| Priority: | P1 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 126698 | ||
The culprit is between r161565 - r161638, because Touch.idl was processed at r161565, but not on r161638. I assume r161638 is the culprit. fix is coming (In reply to comment #2) > fix is coming As I mentioned in https://bugs.webkit.org/show_bug.cgi?id=126698#c15 the mentioned idl files should be added for non IOS platforms, but after r161638 they are added if MACOS and !IOS. I don't have Windows to validate a fix and Windows EWS bots are out of order, so I'm not going to fix it blindly with GNU makefile magic. Feel free to pick it up. |
Apple Windows build is broken after a clean build triggered with the following error: 1>c:\cygwin\home\buildbot\slave\win-release\build\source\webcore\bindings\js\JSDocumentCustom.cpp(34): fatal error C1083: Cannot open include file: 'JSTouch.h': No such file or directory (..\bindings\js\JSBindingsAllInOne.cpp)