Bug 123916

Summary: [WebGL 2.0] Make sure our glGenerateMipmaps accepts compressed textures
Product: WebKit Reporter: Brent Fulgham <bfulgham>
Component: WebGLAssignee: Nobody <webkit-unassigned>
Status: RESOLVED CONFIGURATION CHANGED    
Severity: Normal CC: kkinnunen
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: Mac   
OS: All   
Bug Depends on: 123915    
Bug Blocks:    

Brent Fulgham
Reported 2013-11-06 12:44:04 PST
This is a follow-up to Bug 123915. We need to make sure we properly handle compressed textures for WebGL 2.0 contexts.
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