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RESOLVED CONFIGURATION CHANGED
123916
[WebGL 2.0] Make sure our glGenerateMipmaps accepts compressed textures
https://bugs.webkit.org/show_bug.cgi?id=123916
Summary
[WebGL 2.0] Make sure our glGenerateMipmaps accepts compressed textures
Brent Fulgham
Reported
2013-11-06 12:44:04 PST
This is a follow-up to
Bug 123915
. We need to make sure we properly handle compressed textures for WebGL 2.0 contexts.
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