RESOLVED CONFIGURATION CHANGED 123916
[WebGL 2.0] Make sure our glGenerateMipmaps accepts compressed textures
https://bugs.webkit.org/show_bug.cgi?id=123916
Summary [WebGL 2.0] Make sure our glGenerateMipmaps accepts compressed textures
Brent Fulgham
Reported 2013-11-06 12:44:04 PST
This is a follow-up to Bug 123915. We need to make sure we properly handle compressed textures for WebGL 2.0 contexts.
Attachments
Note You need to log in before you can comment on or make changes to this bug.