Bug 123215

Summary: Windows should build Texture Mapper files
Product: WebKit Reporter: Alex Christensen <alex.christensen>
Component: WebCore Misc.Assignee: Nobody <webkit-unassigned>
Status: RESOLVED FIXED    
Severity: Normal CC: bfulgham, chenzx
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: PC   
OS: Windows 7   
Attachments:
Description Flags
Patch none

Description Alex Christensen 2013-10-23 12:59:40 PDT
I've added Texture Mapper and Coordinated Graphics to the Windows build.  They're necessary to build WinCairo with accelerated compositing, and they're protected with macros, so they shouldn't break the AppleWin build.  Haven't tested the AppleWin build, though.
Comment 1 Alex Christensen 2013-10-23 13:01:55 PDT
Created attachment 214984 [details]
Patch
Comment 2 Brent Fulgham 2013-10-23 13:34:18 PDT
Comment on attachment 214984 [details]
Patch

r=me, but it looks like you need to manually land the changes due to VS project file merge errors.
Comment 3 Alex Christensen 2013-10-31 14:55:52 PDT
r157895
Comment 4 Brent Fulgham 2013-10-31 14:56:54 PDT
Change landed in http://trac.webkit.org/changeset/157895.
Comment 5 Brent Fulgham 2013-10-31 14:57:12 PDT
Comment on attachment 214984 [details]
Patch

Clearing flags now that patches are landed.
Comment 6 Chen Zhixiang 2013-10-31 23:37:13 PDT
Hi, there is a problem: if accelerated compositing is disabled, then CSS transform can only do 2d affine transform, not supporting 3d perspective transform.

To support CSS 3d perspective transform, accelerated compositing & texture mapper MUST be both enabled.

I'm  working on a WinCE port with Skia graphics backend, trying to fix this problem, but is now stubbed.