|Summary:||RenderMathMLOperator does not properly handle non-BMP characters when determining stretchability|
|Product:||WebKit||Reporter:||Martin Robinson <mrobinson>|
|Version:||528+ (Nightly build)|
|Bug Depends on:||160462|
Description Martin Robinson 2013-10-03 12:47:16 PDT
When iterating through characters in the operator string, the code does not properly deal with code points with two code units.
Comment 1 Frédéric Wang (:fredw) 2016-08-23 06:44:37 PDT
The code has changed a lot and I think we now ignore non-BMP operators and treat them as normal text. We should however be able to handle the (non-BMP) arabic operators in bug 153984, so I'm resolving this as a duplicate. *** This bug has been marked as a duplicate of bug 153984 ***