Bug 122296
| Summary: | RenderMathMLOperator does not properly handle non-BMP characters when determining stretchability | ||
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| Product: | WebKit | Reporter: | Martin Robinson <mrobinson> |
| Component: | MathML | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | CC: | bfulgham, fred.wang |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | 160462 | ||
| Bug Blocks: | |||
Martin Robinson
When iterating through characters in the operator string, the code does not properly deal with code points with two code units.
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |
Frédéric Wang (:fredw)
The code has changed a lot and I think we now ignore non-BMP operators and treat them as normal text. We should however be able to handle the (non-BMP) arabic operators in bug 153984, so I'm resolving this as a duplicate.
*** This bug has been marked as a duplicate of bug 153984 ***