Bug 121847

Summary: Use mapped name in attribute location binding
Product: WebKit Reporter: Dean Jackson <dino>
Component: WebGLAssignee: Dean Jackson <dino>
Status: RESOLVED FIXED    
Severity: Normal CC: commit-queue, kondapallykalyan, noam, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: 528+ (Nightly build)   
Hardware: Unspecified   
OS: Unspecified   
Attachments:
Description Flags
Patch eric.carlson: review+

Dean Jackson
Reported 2013-09-24 10:52:46 PDT
The shader used for actual compilation may have mapped symbol names. We handle mapped uniforms, but we still use the original name when binding attribute locations.
Attachments
Patch (13.33 KB, patch)
2013-09-24 11:00 PDT, Dean Jackson
eric.carlson: review+
Radar WebKit Bug Importer
Comment 1 2013-09-24 10:53:16 PDT
Dean Jackson
Comment 2 2013-09-24 11:00:39 PDT
Dean Jackson
Comment 3 2013-09-24 12:43:04 PDT
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