Bug 100906
Summary: | Update ValidatedCustomFilterOperation to be able to store just the strings of the shaders | ||
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Product: | WebKit | Reporter: | Alexandru Chiculita <achicu> |
Component: | Layout and Rendering | Assignee: | Alexandru Chiculita <achicu> |
Status: | RESOLVED WONTFIX | ||
Severity: | Normal | CC: | dongseong.hwang, mvujovic |
Priority: | P2 | ||
Version: | 528+ (Nightly build) | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Bug Depends on: | |||
Bug Blocks: | 100905 |
Alexandru Chiculita
Update ValidatedCustomFilterOperation to support using both the CustomFilterValidatedProgram and a simpler class that will just store the shader strings. This is needed for the WebKit2 implementation of the CoordinatedGraphicsArgumentCoders. In the UI Process it will use just the strings + maybe the precompiled shader while in the web process it use the CustomFilterValidatedProgram.
Note that CustomFilterValidatedProgram can store a reference to the WebCustomFilterProgram in order to speed up the serializations + avoid to recompile the shaders.
Attachments | ||
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Add attachment proposed patch, testcase, etc. |
Alexandru Chiculita
I think we can reuse CustomFilterOperation in the Texture Mapper as it is today. I'm closing this bug for now.