Bug 100906
| Summary: | Update ValidatedCustomFilterOperation to be able to store just the strings of the shaders | ||
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| Product: | WebKit | Reporter: | Alexandru Chiculita <achicu> |
| Component: | Layout and Rendering | Assignee: | Alexandru Chiculita <achicu> |
| Status: | RESOLVED WONTFIX | ||
| Severity: | Normal | CC: | dongseong.hwang, mvujovic |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 100905 | ||
Alexandru Chiculita
Update ValidatedCustomFilterOperation to support using both the CustomFilterValidatedProgram and a simpler class that will just store the shader strings. This is needed for the WebKit2 implementation of the CoordinatedGraphicsArgumentCoders. In the UI Process it will use just the strings + maybe the precompiled shader while in the web process it use the CustomFilterValidatedProgram.
Note that CustomFilterValidatedProgram can store a reference to the WebCustomFilterProgram in order to speed up the serializations + avoid to recompile the shaders.
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |
Alexandru Chiculita
I think we can reuse CustomFilterOperation in the Texture Mapper as it is today. I'm closing this bug for now.