Summary: | [CSS Shaders] Remove m_contextSize from the CustomFilterRenderer. | ||
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Product: | WebKit | Reporter: | Dongseong Hwang <dongseong.hwang> |
Component: | Layout and Rendering | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED INVALID | ||
Severity: | Normal | CC: | krit, ralpht+bugs |
Priority: | P2 | ||
Version: | 528+ (Nightly build) | ||
Hardware: | Unspecified | ||
OS: | Unspecified | ||
Bug Depends on: | 98989 | ||
Bug Blocks: |
Description
Dongseong Hwang
2012-10-23 04:11:40 PDT
In my port, I'm now (sometimes) passing in a custom projection matrix so that I can avoid rendering to a texture and blending that to the framebuffer (which is needlessly wasteful of bandwidth and is too slow on some machines I target). Is your idea that we could also avoid rebinding the attributes and setting uniforms that have not changed since the last render? |