Windows build busted Problems with ScrollViewWin.cpp referencing an undefined variable and Widget having undefined symbols. Patch coming up...
Created attachment 10841 [details] patch This fixes the build bustage. I went for "#if !PLATFORM(MAC)" in Widget.cpp since the code should work for all other platforms. I can also move the code into WidgetWin.cpp if that is preferred.
Comment on attachment 10841 [details] patch r=me
Actually should just move that code into WidgetWin.cpp rather than leaving it in Widget
Created attachment 10843 [details] patch per hyatt OK, this patch simply moves the methods to WidgetWin.cpp as recommended by hyatt. I did not complete the other changes he suggested over IRC, but I didn't want to leave the tree broken, so I'm posting this simple patch.