Currently gl-object-get-calls allows getAttachedShaders to return undefined or null in the case of an error. It should only allow null. This is to fix a minor issue from https://bugs.webkit.org/show_bug.cgi?id=48962.
Created attachment 73330 [details] Patch
(In reply to comment #1) > Created an attachment (id=73330) [details] > Patch Already updated in the Khronos repository. Tested on 10.6.
Comment on attachment 73330 [details] Patch LGTM
Comment on attachment 73330 [details] Patch Clearing flags on attachment: 73330 Committed r71615: <http://trac.webkit.org/changeset/71615>
All reviewed patches have been landed. Closing bug.