Created attachment 470915 [details] WGSL source which reproduces the issue [WebGPU] https://playcanvas.github.io/#/graphics/post-effects fails shader compilation 1 error generated while compiling the shader: 264:0: missing return at end of function Shader source attached, I don't completely understand the error since like 264 is (unless it refers to the previous line / function): fn scalableAmbientObscurance_vf2_vf3_vf3_(uv_4 : ptr<function, vec2<f32>>, origin_1 : ptr<function, vec3<f32>>, normal_1 : ptr<function, vec3<f32>>) -> f32 {
<rdar://problem/126425833>
Pull request: https://github.com/WebKit/WebKit/pull/27267
Committed 277618@main (79d5e4f3dd8b): <https://commits.webkit.org/277618@main> Reviewed commits have been landed. Closing PR #27267 and removing active labels.