The visual studio based playstation-build fails due to issues between libpas .c files and the c++ standard set, as elsewhere compile things as c++ when using the playstation compiler from VS.
Created attachment 448502 [details] [fast-cq] Build Fix
Committed r287685 (245781@main): <https://commits.webkit.org/245781@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 448502 [details].
<rdar://problem/87198138>