SVGImage::draw needs to honor ImagePaintingOptions::orientation() in the hasPlatformContext() case for ImageBitmap's flipY handling to work.
This is the cause of one subtest failure in html/canvas/element/manual/imagebitmap/createImageBitmap-flipY.html.
<rdar://problem/83959718>
With some of the GPU Process changes, this now applies in WK2 too.