GraphicsContextGLOpenGL: m_depthBuffer and m_stencilBuffer are used only if USE(OPENGL_ES)
Created attachment 415197 [details] Patch
Created attachment 415321 [details] Patch
Comment on attachment 415321 [details] Patch Clearing flags on attachment: 415321 Committed r270451: <https://trac.webkit.org/changeset/270451>
All reviewed patches have been landed. Closing bug.
<rdar://problem/71989437>