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RESOLVED FIXED
219422
GraphicsContextGLOpenGL: m_depthBuffer and m_stencilBuffer are used only if USE(OPENGL_ES)
https://bugs.webkit.org/show_bug.cgi?id=219422
Summary
GraphicsContextGLOpenGL: m_depthBuffer and m_stencilBuffer are used only if U...
Fujii Hironori
Reported
2020-12-01 23:54:12 PST
GraphicsContextGLOpenGL: m_depthBuffer and m_stencilBuffer are used only if USE(OPENGL_ES)
Attachments
Patch
(3.50 KB, patch)
2020-12-02 00:00 PST
,
Fujii Hironori
no flags
Details
Formatted Diff
Diff
Patch
(3.19 KB, patch)
2020-12-03 12:11 PST
,
Fujii Hironori
no flags
Details
Formatted Diff
Diff
Show Obsolete
(1)
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Add attachment
proposed patch, testcase, etc.
Fujii Hironori
Comment 1
2020-12-02 00:00:40 PST
Created
attachment 415197
[details]
Patch
Fujii Hironori
Comment 2
2020-12-03 12:11:24 PST
Created
attachment 415321
[details]
Patch
Fujii Hironori
Comment 3
2020-12-04 12:39:18 PST
Comment on
attachment 415321
[details]
Patch Clearing flags on attachment: 415321 Committed
r270451
: <
https://trac.webkit.org/changeset/270451
>
Fujii Hironori
Comment 4
2020-12-04 12:39:21 PST
All reviewed patches have been landed. Closing bug.
Radar WebKit Bug Importer
Comment 5
2020-12-04 12:40:33 PST
<
rdar://problem/71989437
>
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