GPUProcess should be made aware of device orientation for correct video capture frame rotation computation
Created attachment 391746 [details] Patch
<rdar://problem/59804921>
Comment on attachment 391746 [details] Patch Clearing flags on attachment: 391746 Committed r257478: <https://trac.webkit.org/changeset/257478>
All reviewed patches have been landed. Closing bug.
Comment on attachment 391746 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=391746&action=review > Source/WebKit/GPUProcess/GPUConnectionToWebProcess.h:78 > + void setOrientationForMediaCapture(uint64_t orientation); Why does orientation need 64 bits instead of 2?