The following layout test is flaky on iOS Simulator Debug
After r243241 test become a constant failure on the dashboard.
Verified locally. Ran tests on r243241 and got close to 100% failure, when running tests in revisions prior to its only a flaky failure.
@@ -2,7 +2,6 @@
Scrolling to bottom
PASS window.scrollY is expectedTop
PASS Math.round(boundingClientRect.top) is expectedTop
PASS successfullyParsed is true
Marked flaky in https://trac.webkit.org/changeset/243477/webkit while waiting for a fix.
*** Bug 196300 has been marked as a duplicate of this bug. ***
This reproduces with ToT on a Release build as well:
rwt --release --ios-simulator fast/visual-viewport/ios/min-scale-greater-than-one.html --iterations=100 --force --exit-after-n-failures=1
This is another case of subsequent taps in tests not working. The theory is that a double tap may be recognized, but the weird thing in this test is that the callback isn’t called, yet the click event comes through. This can easily be fixed by running the test with a 500ms timeout, which will prevent a double-tap from being recognized. But I think I’m going to finally dig into this to find a fix to the root cause since it affects testing and forces tests to run at slower rate than it should have.
This is actually a dupe of https://bugs.webkit.org/show_bug.cgi?id=198610, we need to restrict fast-click-everywhere to iPads only.
*** This bug has been marked as a duplicate of bug 198610 ***