WSL needs to annotate vertex shaders and fragment shaders
Created attachment 321069 [details] Patch
Comment on attachment 321069 [details] Patch ProtocolFuncDecl needs to know about shaderType as well
(In reply to Filip Pizlo from comment #2) > Comment on attachment 321069 [details] > Patch > > ProtocolFuncDecl needs to know about shaderType as well Never mind, I'm wrong.
Comment on attachment 321069 [details] Patch LGTM.
Committed r222185: <http://trac.webkit.org/changeset/222185>
<rdar://problem/34693375>
Migrated to https://github.com/gpuweb/WHLSL/issues/123