Bug 176666 - [WebGL macOS] No need to multisample when blitting into WebGLLayer
Summary: [WebGL macOS] No need to multisample when blitting into WebGLLayer
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: New Bugs (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Dean Jackson
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2017-09-10 01:00 PDT by Dean Jackson
Modified: 2017-09-11 12:40 PDT (History)
1 user (show)

See Also:


Attachments
Patch (4.45 KB, patch)
2017-09-10 01:14 PDT, Dean Jackson
sam: review+
Details | Formatted Diff | Diff

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Description Dean Jackson 2017-09-10 01:00:02 PDT
[WebGL macOS] No need to multisample when blitting into WebGLLayer
Comment 1 Dean Jackson 2017-09-10 01:00:27 PDT
<rdar://problem/27774626>
Comment 2 Dean Jackson 2017-09-10 01:14:08 PDT
Created attachment 320387 [details]
Patch
Comment 3 Dean Jackson 2017-09-11 12:40:49 PDT
Committed r221872: <http://trac.webkit.org/changeset/221872>