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RESOLVED FIXED
176666
[WebGL macOS] No need to multisample when blitting into WebGLLayer
https://bugs.webkit.org/show_bug.cgi?id=176666
Summary
[WebGL macOS] No need to multisample when blitting into WebGLLayer
Dean Jackson
Reported
2017-09-10 01:00:02 PDT
[WebGL macOS] No need to multisample when blitting into WebGLLayer
Attachments
Patch
(4.45 KB, patch)
2017-09-10 01:14 PDT
,
Dean Jackson
sam
: review+
Details
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proposed patch, testcase, etc.
Dean Jackson
Comment 1
2017-09-10 01:00:27 PDT
<
rdar://problem/27774626
>
Dean Jackson
Comment 2
2017-09-10 01:14:08 PDT
Created
attachment 320387
[details]
Patch
Dean Jackson
Comment 3
2017-09-11 12:40:49 PDT
Committed
r221872
: <
http://trac.webkit.org/changeset/221872
>
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