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RESOLVED FIXED
143637
Too much repainting on scrolling with fixed backgrounds
https://bugs.webkit.org/show_bug.cgi?id=143637
Summary
Too much repainting on scrolling with fixed backgrounds
Simon Fraser (smfr)
Reported
2015-04-11 14:53:00 PDT
Too much repainting on scrolling with fixed backgrounds
Attachments
Patch
(28.96 KB, patch)
2015-04-11 14:58 PDT
,
Simon Fraser (smfr)
darin
: review+
buildbot
: commit-queue-
Details
Formatted Diff
Diff
Archive of layout-test-results from ews106 for mac-mavericks-wk2
(584.52 KB, application/zip)
2015-04-11 15:54 PDT
,
Build Bot
no flags
Details
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Add attachment
proposed patch, testcase, etc.
Simon Fraser (smfr)
Comment 1
2015-04-11 14:58:44 PDT
Created
attachment 250586
[details]
Patch
Simon Fraser (smfr)
Comment 2
2015-04-11 14:59:42 PDT
rdar://problem/20245243
Build Bot
Comment 3
2015-04-11 15:54:26 PDT
Comment on
attachment 250586
[details]
Patch
Attachment 250586
[details]
did not pass mac-wk2-ews (mac-wk2): Output:
http://webkit-queues.appspot.com/results/5647105804730368
New failing tests: compositing/repaint/fixed-background-scroll.html
Build Bot
Comment 4
2015-04-11 15:54:30 PDT
Created
attachment 250589
[details]
Archive of layout-test-results from ews106 for mac-mavericks-wk2 The attached test failures were seen while running run-webkit-tests on the mac-wk2-ews. Bot: ews106 Port: mac-mavericks-wk2 Platform: Mac OS X 10.9.5
Darin Adler
Comment 5
2015-04-11 18:19:47 PDT
Comment on
attachment 250586
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=250586&action=review
Looks like compositing/repaint/fixed-background-scroll.html failed on the WK2 bot. Clearly that needs to be diagnosed and fixed before landing.
> Source/WebCore/page/FrameView.cpp:1874 > + if (!usesCompositedScrolling()) { > + if (RenderWidget* frameRenderer = frame().ownerRenderer()) { > + if (isEnclosedInCompositingLayer()) {
Is this the optimal order for checking these, with the inexpensive checks most likely to fail first?
> Source/WebCore/page/FrameView.cpp:1876 > + LayoutRect rect(frameRenderer->borderLeft() + frameRenderer->paddingLeft(), frameRenderer->borderTop() + frameRenderer->paddingTop(), > + visibleWidth(), visibleHeight());
Makes me wish this code used points and sizes instead of scalars; the X and Y parts of this computation are the same.
Simon Fraser (smfr)
Comment 6
2015-04-12 10:33:11 PDT
https://trac.webkit.org/changeset/182669
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