instead of pointer to the renderer.
Created attachment 235581 [details] Patch
Comment on attachment 235581 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=235581&action=review Good refactoring. > Source/WebCore/ChangeLog:3 > + RenderSelectionInfoBase/RenderSelectionInfo/RenderBlockSelectionInfo should take renderer reference. Bug title is a little more specific than the slightly broader refactoring this patch does. > Source/WebCore/rendering/RenderSelectionInfo.h:37 > + explicit RenderSelectionInfoBase(RenderObject& renderer) Too bad we can’t make the type tighter than RenderObject, but I don’t think we can. > Source/WebCore/rendering/RenderSelectionInfo.h:51 > + void repaintRectangle(const LayoutRect& repaintRect) > + { > + m_renderer.repaintUsingContainer(m_repaintContainer, enclosingIntRect(repaintRect)); > + } I’m not sure this should be in the class definition. I think classes are easier to read if we move multiple-line function definitions out of the class definitions. I’ve been doing that when working on various header files. > Source/WebCore/rendering/RenderSelectionInfo.h:84 > - Vector<LayoutRect> m_rects; > + Vector<LayoutRect> m_rects; // relative to repaint container > LayoutRect m_rect; // relative to repaint container Really unclear how these data members relate. Same is true of the two public functions that expose them; not clear why we have both.
Created attachment 235661 [details] Patch
Comment on attachment 235661 [details] Patch EWS testing.
Created attachment 235686 [details] Patch
Comment on attachment 235686 [details] Patch EWS
Comment on attachment 235686 [details] Patch Clearing flags on attachment: 235686 Committed r171744: <http://trac.webkit.org/changeset/171744>
All reviewed patches have been landed. Closing bug.