Bug 127148 - glReadPixels should use UNSIGNED_BYTE on iOS
Summary: glReadPixels should use UNSIGNED_BYTE on iOS
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Dean Jackson
URL:
Keywords: InRadar
Depends on:
Blocks:
 
Reported: 2014-01-16 15:00 PST by Dean Jackson
Modified: 2014-01-16 15:23 PST (History)
5 users (show)

See Also:


Attachments
Patch (1.49 KB, patch)
2014-01-16 15:02 PST, Dean Jackson
benjamin: review+
Details | Formatted Diff | Diff

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Description Dean Jackson 2014-01-16 15:00:20 PST
Our glReadPixels call (for canvas readback) uses GL_UNSIGNED_INT_8_8_8_8_REV. On iOS this is #defined to GL_RGBA, which is very wrong. We should use GL_UNSIGNED_BYTE.
Comment 1 Dean Jackson 2014-01-16 15:02:51 PST
Created attachment 221418 [details]
Patch
Comment 2 Radar WebKit Bug Importer 2014-01-16 15:06:45 PST
<rdar://problem/15839956>
Comment 3 Dean Jackson 2014-01-16 15:23:16 PST
Committed r162160: <http://trac.webkit.org/changeset/162160>