Summary: | Performance: 2D Canvas rendering spending a lot of CPU time in RenderLayerCompositor::updateLayerCompositingState | ||
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Product: | WebKit | Reporter: | Justin Novosad <junov> |
Component: | Canvas | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED FIXED | ||
Severity: | Normal | CC: | jamesr, senorblanco, simon.fraser, vangelis |
Priority: | P2 | ||
Version: | 528+ (Nightly build) | ||
Hardware: | Unspecified | ||
OS: | Unspecified |
Description
Justin Novosad
2012-07-06 10:14:00 PDT
fixed by r121987: <http://trac.webkit.org/changeset/121987> The call to RenderLayerCompositor::updateLayerCompositingState is now bypassed when contentChanged() is called with CanvasPixelsChanged rather than CanvasChanged. |