Bug 74052

Summary: [chromium] Simplify the compositor texture transforms
Product: WebKit Reporter: Alok Priyadarshi <alokp>
Component: Layout and RenderingAssignee: Alok Priyadarshi <alokp>
Status: RESOLVED WONTFIX    
Severity: Enhancement CC: bruno.abinader, enne, guanqun.lu, jamesr, reveman, schenney, vangelis
Priority: P2    
Version: 528+ (Nightly build)   
Hardware: All   
OS: All   

Description Alok Priyadarshi 2011-12-07 20:43:06 PST
Currently all textures - layers, tiles, and intermediate render surfaces are rendered upside down. The compositor flips the final composited image using the projection matrix. Ganesh produces upright textures, so the accelerated codepath using Ganesh (drawing and canvas) has to flip the textures before feeding to the compositor. This seems unnecessary and confusing. It will be much simpler if all textures were always upright and we never had to flip them.