Summary: | [Qt] fast/canvas/webgl/gl-object-get-calls.html crash for Qt based webkit | ||||||||
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Product: | WebKit | Reporter: | Idrees <sidreesshah> | ||||||
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> | ||||||
Status: | RESOLVED FIXED | ||||||||
Severity: | Normal | CC: | ademar, commit-queue | ||||||
Priority: | P2 | ||||||||
Version: | 528+ (Nightly build) | ||||||||
Hardware: | All | ||||||||
OS: | All | ||||||||
Attachments: |
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Description
Idrees
2011-05-20 11:20:29 PDT
Created attachment 94245 [details]
Test case
Created attachment 94249 [details]
Patch for the fix.
getAttachedShaders should be called on GraphicsContext3DInternal instance. I think it was left by mistake. I have added it.
Comment on attachment 94249 [details]
Patch for the fix.
Infinite recursion eh? Nice catch. r=me
Comment on attachment 94249 [details] Patch for the fix. Clearing flags on attachment: 94249 Committed r87059: <http://trac.webkit.org/changeset/87059> All reviewed patches have been landed. Closing bug. Revision r87059 cherry-picked into qtwebkit-2.2 with commit d14495f <http://gitorious.org/webkit/qtwebkit/commit/d14495f> |