Bug 46650
| Summary: | Remove #ifdef GL_ES from layout tests once ANGLE is hooked up | ||
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| Product: | WebKit | Reporter: | Zhenyao Mo <zmo> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED CONFIGURATION CHANGED | ||
| Severity: | Normal | CC: | bfulgham, cmarrin, enne, kbr, kkinnunen, senorblanco |
| Priority: | P2 | ||
| Version: | 528+ (Nightly build) | ||
| Hardware: | PC | ||
| OS: | OS X 10.5 | ||
| Bug Depends on: | 44309 | ||
| Bug Blocks: | |||
Zhenyao Mo
Once ANGLE is hooked up with in-process-webgl, there is no need for using #ifdef GL_ES around precision in shaders.
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| Add attachment proposed patch, testcase, etc. |
Zhenyao Mo
Should also remove them from khronos side so the tests will be in sync.