Summary: | Update WebGL is* entry points to new spec | ||
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Product: | WebKit | Reporter: | Kenneth Russell <kbr> |
Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
Status: | RESOLVED INVALID | ||
Severity: | Normal | CC: | cmarrin, enne, oliver, zmo |
Priority: | P2 | ||
Version: | 528+ (Nightly build) | ||
Hardware: | All | ||
OS: | All |
Description
Kenneth Russell
2010-04-26 14:06:19 PDT
I am confused by this bug. I compare the WebGLRenderingContext and WebGL spec. They look the same to me. What else do we need to do? (In reply to comment #1) > I am confused by this bug. I compare the WebGLRenderingContext and WebGL spec. They look the same to me. What else do we need to do? I guess that the original IDL for WebGLRenderingContext had these entry points strongly typed (i.e., isTexture(WebGLTexture) rather than isTexture(WebGLObject)). Given that, there is no work to be done. OK, let's close it then. |